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The normal at a vertex (0,1,2) on a surface is (0,4,5). the light source is (0,1,4). the diffuse colour of the light is 0.9,0,0.2). the diffuse co-efficients of the surface are (0.4,1,0). what will the rgb colour of the vertex be? assume there is no specular, emmisive or ambient component or light attenuation.

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