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Java - up/down - use widgetviewer, similar solutions do not.
write a widgetviewer gui that has the following widgets:
a button labeled "go up/down"
a label initialized to 0 (we'll call this the left label)
a label initialized to 0 (we'll call this the right label)
a button labeled "go down/up"
when the "go up/down" button is pushed, a random number between 1 and 10 (inclusive) is generated and added to the left label, and another random number between 1 and 10 (inclusive) is generated and subtracted from the right label. when the "go down/up" button is pushed, a random number between 1 and 10 (inclusive) is generated and subtracted from the left label, and another random number between 1 and 10 (inclusive) is generated and added to the right label. grading elements
the program uses widgetviewer to provide a gui environment
the program displays two jbuttons and two jlabels, as specified
the program uses one or more event handlers to detect user input and take appropriate action
the program generates two random numbers in the appropriate ranges when a button is clicked
the program manipulates the jlabels as specified based on the buttons clicked by the user

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Java - up/down - use widgetviewer, similar solutions do not.
write a widgetviewer gui that ha...
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