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FlightMapinterface - An interface file describing all methods that are to be included in a Flight Map. Flight Map - The beginning skeleton for a flight map class which implements FlightMapInterface. No public methods are allowed in this class, other than the ones which are already present. You may, however, include whatever private methods you wish. Note: the code for most of the getPath method is listed in your book, and was also written in class, so you can simply copy the code into this class. As discussed in class, you can use an adjacent list to store the flight map. An adjacent list is a list of lists. Each sublist stores a city and all the cities that are adjacent to this city. City - The beginning skeleton for the city class referred to are in several of the FlightMap methods. No additional public methods should be added to this class. This class is primarily designed to store a city name, along with a variable which indicates whether or not the city has been visited. Note: the FlightMap. getPath method shown in your book uses a compare To method which is expected to be in the City class. It's not included here because it is not needed. Instead, in this city class, the equals method has been overridden because it can be used in place of the compare To method in the book's getPath code. Determine Paths - The main program class. This class is responsible for creating the FlightMap object, and reading and processing requests from the request file. Summary of what you will need to complete: Add code to the FlightMap class. Most of the getPath method is in the book, so you can simply copy that into this class. The other methods, however, you will need to write yourself. Add code to the City class. Add code to the DeterminePaths class DO NOT CHANGE any of the code in any other file.

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