subject

Deallocate memory for kitchenPaint using the delete operator. class PaintContainer {
public:
~PaintContainer();
double gallonPaint;
};
PaintContainer::~PaintContainer() { // Covered in section on Destructors.
cout << "PaintContainer deallocated." << endl;
return;
}
int main() {
PaintContainer* kitchenPaint;
kitchenPaint = new PaintContainer;
kitchenPaint->gallonPaint = 26.3;
/* Your solution goes here */
return 0;
}

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Deallocate memory for kitchenPaint using the delete operator. class PaintContainer {
public:...
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