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Pick a number You will write a program that will simulate the game where two players try to guess a number and the one who's closest wins.
1. Random secret number from 1 to 10 or any larger range if you want.
2. Two players will guess
3. Determine who was closest.
4. Display the results of the round in a neat and organized fashion.
5. Add some kind of style to your print outs so that your display is nice

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