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Computers and Technology, 21.06.2019 22:00
Matlab question: use switch and anythe lottery game matches three different integer numbers between 1 and 10. winning depends on how many matching numbers are provided by a player. the player provides three different integers between 1 and 10.if there is a match of all 3 numbers, the winning $ 1000.if there is a match with 2 numbers, the winning $ 10.if there is a match of all with 1 numbers, the winning $ 1.with no match, the winning is $0.write a function lottery3 that checks three numbers provided by a player and determine the winning amount. if the user mistakenly enters same number twice/thrice and if that number matches one of the winning numbers, the code should count that number only once and display correct result. the player doesn’t have to guess the order of numbers.the input to the function lottery3 can have up to two input arguments. the first input argument is a row array numbers with 3 numbers. if the second argument input testcode is present, and is a row vector of 3 values, the function lottery3 uses the code in testcode as the three winning numbers (the test must be three different integer numbers between 1 and 10), else three different numbers will be automatically generated by testcode.the ouput should return the variable winnings and the three winning numbers in the row array winnumbers.hint: make use of the internal function any.restriction: the function must use switch-case statements to determine the winning.example #1: winning = lottery3( [1,2,1],[1,2,3])produceswinning =10example #2: [winning,winnumbers] = lottery3( [1,2,3])produceswinning =3winnumbers =8 5 3
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Computers and Technology, 22.06.2019 10:30
Choose the best explanation for the following statement communication is symbolic
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Computers and Technology, 22.06.2019 23:30
The next button in the review section shows the next available comment. next slide with no comment. previous comment. edited comment.
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Computers and Technology, 23.06.2019 09:00
Design a class tictactoe that: holds the following information about the game: two-dimensional array (3 by 3), and winner. add additional variables as needed. includes the functions to perform the various operations on objects. for example, function to print the board, getting the move, checking if move is valid, determining if there is a winner after each move. add additional operations as needed. includes constructor(s). write the functions of the class, and write a program that uses the class. the program should declare an object of type tictactoe. the program will create the board and store it in the array. the program will allow two players to play the tic-tac-toe game. after every valid move update the array, check if there is a winner. if there is no winner and no tie, then print the board again to continue.
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