subject

To make rigging, skinning, animation, and the resultant deformation work more fluently when blocking out a human character model, you should twist the vertices in the arm so that the hand is mostly pointing in which direction?

ansver
Answers: 3

Another question on Computers and Technology

question
Computers and Technology, 21.06.2019 20:00
2.)how does a graphical user interface (gui) on a touchscreen interface differ from a gui on a desktop or laptop? a.)a finger or stylus is used instead of a pointer. b.) a magic wand is used instead of a pointer. c.)users speak commands instead of using a pointer. d.)users visualize commands instead of using a pointer.
Answers: 1
question
Computers and Technology, 22.06.2019 11:00
Ihave an iphone 8plus should i get another phone like samsung note 9 or s9 ? ?
Answers: 2
question
Computers and Technology, 22.06.2019 15:00
I'm taking a class on how to make a movie, and it offers some apps that would be in the process. the thing is, i don't have any of those ha. if you have any tips on some apps i could use, that would be awesome. i don't have an iphone, so don't suggest any apps like imovie. i know that this is a weird question, but it would be super for me. : )
Answers: 2
question
Computers and Technology, 23.06.2019 00:30
Which one of the following is considered a peripheral? a software b mouse c usb connector d motherboard
Answers: 2
You know the right answer?
To make rigging, skinning, animation, and the resultant deformation work more fluently when blocking...
Questions
question
Mathematics, 26.07.2019 10:40
question
History, 26.07.2019 10:40
question
Mathematics, 26.07.2019 10:40
Questions on the website: 13722363