subject

Drag the tiles to the correct boxes to complete the pairs. Match the memory type with its function.
ROM
cache
RAM
hard drive
Functions
Memory Type
acts as a buffer between the CPU and main memory
arrowRight
contains data and instructions for current execution
arrowRight
stores data permanently
arrowRight
stores the program required to boot a computer
arrowRight
Next

Your welcome


Drag the tiles to the correct boxes to complete the pairs.

Match the memory type with its functio

ansver
Answers: 2

Another question on Computers and Technology

question
Computers and Technology, 22.06.2019 04:00
Which spereadsheet type will determine how well a bussiness has done over the past year
Answers: 1
question
Computers and Technology, 22.06.2019 09:40
It is vital to research each of the services you plan to disable before implementing any change, especially on critical machines such as the: a. servers in the test environment. b. domain controller and other infrastructure servers. c. desktops that have previously been attacked. d. desktops used by upper-level management.
Answers: 2
question
Computers and Technology, 22.06.2019 10:40
Program using c++ only on visual studio pig is a simple two player dice game, played with one die. the first player to reach or surpass 50 is the winner. each player takes a turn rolling the dice. they add to the pot with each roll, having to decide to roll again and increase the pot, or cash out. the risk being they could lose the amount they’ve accumulated into the pot. the rules for each player’s die roll. 1. roll the dice. a. if user rolled a 1, i. the pot gets set to zero ii. the other player goes to step 1. b. a roll of 2-6 is added to the pot. 2. user can choose to hold or roll again. a. choice roll. return to step 1. b. choice hold. i. increment player score by the pot amount. ii. pot gets set to 0. iii. second player gets to roll and goes to step 1. program requirements: ● before each opponent begins ○ output the score for the person and the computer. ○ output the opponents whose turn is beginning and ask the user to hit enter to continue. ● with each dice roll. ○ output the die value, and amount of the round pot. ○ if it’s the users roll ask if they want to roll again ( r ) or hold ( h ). your program should allow r, r, h or h as valid input. if input is anything else, ask the user again until valid input is obtained. ○ the ai will continue playing until the round pot is 20 or more. ● once a player’s score is greater or equal to 50 then they have won, it will no longer ask if they want to keep rolling the die or not. ● once there is a winner ○ score totals are output along with who the winner was. user or computer ○ player is asked if they want to play again y or n. valid input should be y, y, or n, n. ● when a new game starts the starting roll goes to the player that did not roll last. if the user rolled last in the previous game, then the computer rolls first and vice versa. when the program first begins, the player will make the first roll of the first game. development notes : ● you will need a way to roll dice in your program. the rand() function works well, but returns an integer. if we want numbers 0 – 9 we can get the value modulus 10. ● call srand() with a value to seed it. it’s common to seed it with the current computer clock, include ctime, and then call srand(time(
Answers: 1
question
Computers and Technology, 23.06.2019 18:30
This program should be a short piece of code that prints all of the positive integers from 1 to 100 as described more fully below. the program may contain multiple methods, and if using an oo language, should be contained within a single class or object. the program should be designed so that it begins execution when invoked through whichever mechanism is most common for the implementation language. â–ş print out all positive integers from 1 to 100, inclusive and in order. â–ş print messages to standard output, matching the sample output below. â–ş in the output, state whether the each integer is 'odd' or 'even' in the output. â–ş if the number is divisible by three, instead of stating that the number is odd or even, state that the number is 'divisible by three'. â–ş if the number is divisible by both two and three, instead of saying that the number is odd, even or divisible by three; state that the number is 'divisible by two and three'. â–ş design the logic of the loop to be as efficient as possible, using the minimal number of operations to perform the required logic. sample output the number '1' is odd. the number '2' is even. the number '3' is divisible by three. the number '6' is divisible by two and three.
Answers: 1
You know the right answer?
Drag the tiles to the correct boxes to complete the pairs. Match the memory type with its function....
Questions
question
Mathematics, 21.09.2020 14:01
question
Mathematics, 21.09.2020 14:01
question
Mathematics, 21.09.2020 14:01
question
Mathematics, 21.09.2020 14:01
Questions on the website: 13722361