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Second Inheritance OOP assignment Outcome: Student will demonstrate the ability to understand inheritance Program Specifications: Programming assignment: Classes and Inheritance You are to pick your own theme for a new Parent class. You can pick from one of the following Person Automobile Animal V If you choose Person, you will create a subclass of Person called Student. V If you choose Automobile, you will create a subclass of Automobile called RaceCar V If you choose Animal, you will create a subclass of Animal called Horse Once you pick your theme, you must use the "HAS A" question to determine the fields that you are going to include in your classes For example, an Alarm Clock HAS A: V V V V Set Hours Button Time Set Minutes Button Time Set Hours Button Alarm Set Minutes Button Alarm Alarm On-Off Button V Snooze Button You will create UMLs for all classes You will WRITE JAVA code to create the classes from above. In the classes you are creating you will include at least three fields or attributes (See sample alarm clock above) You will have overloaded methods, and overridden methods. You will label each. You will have a Testclass that creates at least 3 objects of each class Your parent and child classes need to have all necessary and required methods You will test your work. You will zip up the project folder (no design tool needed) Submission Requirements: ' You must follow the rules from the second assignment minus the design tool but add the UML.

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