Answers: 3
Computers and Technology, 22.06.2019 22:30
Write a full class definition for a class named player , and containing the following members: a data member name of type string .a data member score of type int .a member function called setname that accepts a parameter and assigns it to name . the function returns no value.a member function called setscore that accepts a parameter and assigns it to score . the function returns no value.a member function called getname that accepts no parameters and returns the value of name .a member function called getscore that accepts no parameters and returns the value of score .this is what i have, aparently this is wrong: class player{private: string name; int score; public: void player: : setname (string n){name =n; }void player: : setscore (int s){score = s; }string player: : getname (){return name; }int player: : getscore (){return score; }};
Answers: 2
Computers and Technology, 24.06.2019 07:00
You are most likely to automatically encode information about
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Computers and Technology, 24.06.2019 22:00
True or false technology is often discovered by accident
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Computers and Technology, 25.06.2019 08:00
A( the heart of an information system, is a collection of all relevant facts organized in a series of integrated files.
Answers: 1
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