Computers and Technology, 18.05.2021 14:00 kotetravels10
Which technique will the gaming industry use for effortless interaction among in-game characters?
A.
real-time fluid dynamics
B.
quantum mechanics
C.
3D fluid mechanics
D.
real-time static friction
E.
real-time inverse kinematics
Answers: 1
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Quick pl which one of the following is considered a peripheral? a software b mouse c usb connector d motherboard
Answers: 1
Computers and Technology, 23.06.2019 12:00
Which of these is a benefit of using objects in a powerpoint presentation? a. collaborators can create the external files while you create and edit the slide show. b. you can easily change the theme and design of the presentation. c. you can have older data in the source file while having up-to-date data in the presentation. d. collaborators can easily share the presentation.
Answers: 2
Computers and Technology, 23.06.2019 19:40
Use a physical stopwatch to record the length of time it takes to run the program. calculate the difference obtained by calls to the method system.currenttimemillis() just before the start of the algorithm and just after the end of the algorithm. calculate the difference obtained by calls to the method system.currenttimemillis() at the start of the program and at the end of the program so that the elapsed time includes the display of the result. use the value returned by the method system.currenttimemillis() just after the end of the algorithm as the elapsed time.
Answers: 3
Which technique will the gaming industry use for effortless interaction among in-game characters?
A...
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