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Software used to program video games often uses an origin at the top left of the display canvas. The positive x-axis is to the right and the positive y-axis is downward. Suppose that a player moves on a direct path from the origin to a point P with pixel location (135, 200). Then the player moves directly to point Q at a pixel location of (420, 150). Find the player's bearing from the origin to point P. Round to one-hundredth of a degree. Find the player's bearing from point P to point Q. Round to one-hundredth of a degree.

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