Business, 30.12.2020 19:50 Kennethabrown09
Question 2. Suppose the mean age of video game players is 28, the standard deviation is 9 years, and the distribution is bell shaped. To assist a video game company’s marketing department in obtaining demographics to increase sales, determine the proportion of players who are
a. between 19 and 28
b. between 28 and 37
c. older than 37
Answers: 2
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Perez, inc., applies the equity method for its 25 percent investment in senior, inc. during 2018, perez sold goods with a 40 percent gross profit to senior, which sold all of these goods in 2018. how should perez report the effect of the intra-entity sale on its 2018 income statement?
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An electronics store is running a promotion where for every video game purchased, the customer receives a coupon upon checkout to purchase a second game at a 50% discount. the coupons expire in one year. the store normally recognized a gross profit margin of 40% of the selling price on video games. how would the store account for a purchase using the discount coupon?
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Question 2. Suppose the mean age of video game players is 28, the standard deviation is 9 years, and...
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