subject

java g 8.14 LAB*: Program: Soccer team roster This program will store roster and rating information for a soccer team. Coaches rate players during tryouts to ensure a balanced team. (1) Prompt the user to input five pairs of numbers: A player's jersey number (0 - 99) and the player's rating (1 - 9). Store the jersey numbers in one int array and the ratings in another int array. Output these arrays (i. e., output the roster). (3 pts)

ansver
Answers: 3

Another question on Computers and Technology

question
Computers and Technology, 22.06.2019 05:20
Write a program called assignment3 (saved in a file assignment3.java) that computes the greatest common divisor of two given integers. one of the oldest numerical algorithms was described by the greek mathematician, euclid, in 300 b.c. it is a simple but very e↵ective algorithm that computes the greatest common divisor of two given integers. for instance, given integers 24 and 18, the greatest common divisor is 6, because 6 is the largest integer that divides evenly into both 24 and 18. we will denote the greatest common divisor of x and y as gcd(x, y). the algorithm is based on the clever idea that the gcd(x, y) = gcd(x ! y, y) if x > = y and gcd(x, y) = gcd(x, y ! x) if x < y. the algorithm consists of a series of steps (loop iterations) where the “larger” integer is replaced by the di↵erence of the larger and smaller integer. this continues until the two values are equal. that is then the gcd.
Answers: 3
question
Computers and Technology, 22.06.2019 18:30
All of the following are characteristics that must be contained in any knowledge representation scheme except
Answers: 3
question
Computers and Technology, 23.06.2019 18:30
This program should be a short piece of code that prints all of the positive integers from 1 to 100 as described more fully below. the program may contain multiple methods, and if using an oo language, should be contained within a single class or object. the program should be designed so that it begins execution when invoked through whichever mechanism is most common for the implementation language. â–ş print out all positive integers from 1 to 100, inclusive and in order. â–ş print messages to standard output, matching the sample output below. â–ş in the output, state whether the each integer is 'odd' or 'even' in the output. â–ş if the number is divisible by three, instead of stating that the number is odd or even, state that the number is 'divisible by three'. â–ş if the number is divisible by both two and three, instead of saying that the number is odd, even or divisible by three; state that the number is 'divisible by two and three'. â–ş design the logic of the loop to be as efficient as possible, using the minimal number of operations to perform the required logic. sample output the number '1' is odd. the number '2' is even. the number '3' is divisible by three. the number '6' is divisible by two and three.
Answers: 1
question
Computers and Technology, 23.06.2019 19:40
Use a physical stopwatch to record the length of time it takes to run the program. calculate the difference obtained by calls to the method system.currenttimemillis() just before the start of the algorithm and just after the end of the algorithm. calculate the difference obtained by calls to the method system.currenttimemillis() at the start of the program and at the end of the program so that the elapsed time includes the display of the result. use the value returned by the method system.currenttimemillis() just after the end of the algorithm as the elapsed time.
Answers: 3
You know the right answer?
java g 8.14 LAB*: Program: Soccer team roster This program will store roster and rating information...
Questions
question
Geography, 22.07.2019 22:00
question
Geography, 22.07.2019 22:00
Questions on the website: 13722367